Director of Product Design · Founder · UX Educator
Turning complexity into clarity
For more than twenty years, I’ve worked in the space between product logic, interface design, and shipped digital work.
My strongest work lives inside complex products — the flows, dashboards, and admin tools teams rely on, and the customer experiences they ultimately produce. I care about the interface, but I also care about the product logic, data models, tradeoffs, and implementation realities underneath it.
I’ve managed designers and front-end developers, taught advanced UX at Tulane, and founded Kindred Campers, a community platform for families who camp. Across all of it, the best work has happened close to the user, close to the code, and close to the business reality.
How I lead
I hire people for their expertise — and then I trust them to use it. That is the point of building a team.
I’ve worked remotely since 2020 and have managed distributed designers and front-end developers since 2022, including team members across the U.S., Argentina, the Philippines, Bangladesh, and Pakistan. That kind of work requires clear writing, direct feedback, shared context, and enough trust for people to own their decisions.
My job is to set clear goals, provide context, give regular feedback, and make enough room for good people to do good work. Staying out of the way does not mean staying out of the loop: I stay close enough to be useful and far enough away that people keep real ownership.
When something is not tracking, I do not reach for control. I work with the person or team to find the disconnect, clarify the goal, and correct the course.
Strong teams need ownership, judgment, momentum, and trust. My job is to protect those things while keeping the work moving.
Where that shows up.
Product work is easiest to judge when you can see what changed — the flow, the interface, the team alignment, or the thing that finally shipped.
SaaS Rental Platform
I led UX/UI direction across customer-facing rental flows, dashboards, admin tools, and launch workflows.
Kindred Campers
I founded a trust-based family camping platform from concept through product strategy, onboarding, safety logic, and implementation.
University-Level UX Curriculum
I built an advanced UX curriculum around product judgment, critique, systems thinking, and portfolio-ready work.
What I'm known for.
- 01Seeing the product problem underneath the interface problem.
- 02Turning vague ideas into workflows and screens a team can actually build.
- 03Getting founders, product, design, and engineering pointed at the same thing.
- 04Balancing user needs, business constraints, visual polish, and what can realistically ship.
- 05Designing with engineers, not over the wall from them.
I'm happiest when the product is actually getting better — clearer, more useful, more polished, and easier for the team to build. If your team needs a hands-on product design leader who can untangle the logic and design the experience, I'd love to talk.